Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether fighting rivals or carrying out jobs.
With each encounter you earn experience and loot, progressing your crew and story as you send your crew to look for contacts, trade, explore the colony, recruit replacements or train up their skills.
The game is playable with any miniatures you have on hand and requires only a small number to get started, making it ideal for both experienced and new science fiction gamers. All you need is a few six-sided dice and a couple of ten-sided dice.
- 184 page full-colour Royal Size (15.6cm x 23.4cm) hardback book perfect for the tabletop, packed full of full-colour art
- A fast-moving system, built for solo gaming from the ground up.
- Create a wide range of characters whether human, alien or robot.*
- Miniatures agnostic – use whatever you have
- After each battle, your crew may die from their injuries or level up and find new items and information.
- Upgrade your starship with expansion modules *
- Procedurally generate a huge array of possible missions, with more than 50 enemy types.
- Random tables for towns, trade, character events and starship travel.
- 5 difficulty settings and super-hard Black and Red Zone jobs*
- Extensive options for Game Mastering scenarios, allowing complex RPG-like campaigns to be played with connected scenario plots, environmental hazards and factional conflict.*
- 7 stage narrative solo campaign*
This is a full retail edition of the community favourite solo sci-fi wargame by Ivan Sorensen of Nordic Weasel games and comes with lots of new content (noted with a * above), full graphic layout design and lots of stunning full-colour art throughout.